For decades, keyboards and mouse have been the main input devices for computers. However, with the rising popularity of ubiquitous and ambient devices, (i.e. PlayStations), and equipment which allows users to grasp virtual objects, hand or body gesture are becoming essential: gesture controls have become central to the human computer interaction system. Gesture control technology is based on … Continue reading “Gesture Control Technology: An investigation on the potential use in Higher Education”
Category: Gesture control
Gesture control is the ability to recognize and interpret movements of the human body in order to interact with and control a computer system without direct physical contact.
Myo armband and 3D objects
Electromyography or EMG is a medical technique used for evaluating and recording the electrical activity produced by muscles. Thalmic Labs adopted its technology in its armband Myo, which tracks a user’s muscle movements to interact with displays and computer programs. The main purpose of this project is to explore the Myo armband technology in gesture control, and … Continue reading “Myo armband and 3D objects”
Leap motion review
Leap Motion is a hardware sensor that detects fingers movement and allows users to interact with a computer by waving their fingers and hands with no need for touch or the use of a mouse. It is significantly more accurate and less intrusive than other sensors like MS Kinect. Leap Motion comes with a selection of … Continue reading “Leap motion review”
Gesture control Microsoft PowerPoint presentation
Gesture-controlled technology allows users to engage in virtual activities with motion and movements similar to what they would use in the real world to manipulate content intuitively. The idea that simple gestures can be used to control computers is opening the way to a host of input devices that look and feel very different from the keyboard … Continue reading “Gesture control Microsoft PowerPoint presentation”