For the first Contemporary Theory Reading Group of the academic year we discussed ‘The Rhetoric of Video Games’ (2008) by Ian Bogost. Bogost begins his article ‘The Rhetoric of Video Games’ by examining Animal Crossing, a quaint, village-based game, where Tom Nook an ‘unassuming raccoon continues to offer renovations’ on a player’s house as they … Continue reading “Contemporary Theory Reading Group – Video Games (08/10/2019)”